Flying Saucers
Last Updated: October 29, 2024
Flying Saucers are now a reality based in a "Space Station" in Disneyland's Tomorrowland. Here the guests may climb aboard his own craft, fasten his safety belt and actually take off in free flight and guide his own space ship.
ID:
TMS-453
Dates Open:
Replaced By:
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Construction: 8
Onstage: 29
Backstage: 0
Articles:
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Deaths & Injuries:
Deaths: 0
Injuries: 0
Audio Clips:
0
Videos:
4
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Not Available
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Available
Flying Saucers Multimedia
Construction Photos
Onstage Photos
Videos
This attraction was one of the worst maintenance headaches at Disneyland.
The ride was built by Arrow.
The area was 16,000 square foot with 2 sections each section with 32 saucers: 16 were flying while 16 were being loaded
Each saucer was 6 feet in diameter
Guests steer the saucers by leaning
The Flying Saucers were designed by: National Research Associates, Inc. NRA was founded in 1958 by Mel Beardsley An early use for a similar single-seater (but not self-propelled, being inflated by blowers below the deck) was a ride at Disneyland in Anaheim, California. Disney licensed the technology from NRA. The name GEM is derived from the acronym for ground-effects machine.
Required a "E" ticket in 1964-1965
The Flying Saucers ride uses a big, blue oval, bisected into two halves, each with thousands of round air valves,
Each half has a movable arm. There are four fleets of 16 saucers. Unlike other “batch load’ attractions, this one
loads efficiently.Loading and unloading takes place in a neat cluster of two rows of saucers. Sit down on your
individual Space Age pod. Hold on to the round handles on either side of your seat.
As the ride cycle begins, a giant arm slowly swings away from the loading area, releasing your group of saucers.
Air valves directly below your saucer lift it up.Tilt your body to make your saucer scoot across the ride surface. Wherever you go, your saucer actuates air valves as you pass over them. All the lift comes from below. Your saucer has no moving parts—or, more accurately, you’re the only moving part of your vehicle. You can go remarkably fast.
Maneuvering your saucer is easy and intuitive if you’re sitting alone. (When two children share a seat, they need
to cooperate.)
Bump into other guests—surprise them from behind! This ride has been called “the bumper cars of the future,” but that’s not entirely apt. Earthbound bumper cars collide with a jarring thump. But these airborne bumping saucers bounce off each other delightfully when they collide. It’s a different sensation.
If you sit straight up, you’re likely to find yourself bouncing up and down. So lean in any direction. Scooting and colliding are more fun than bouncing.
When your ride cycle ends, the giant arm pushes you back into the loading area, releasing the other fleet of saucers in your half of the oval onto the same ride surface.
Flying Saucers Specifications:
THEORETICAL CAPACITY
This figure is what the attraction should yield under ideal conditions utilizing all units in the system with no loss in efficiency at any position. This figure should be seldom or never attained. It is an ideal against which to measure.
Theoretical Capacity:
DISPATCH INTERVAL
The time interval between the dispatching of units.
Dispatch Interval:
INSTANTANOUS CAPACITY
Number of guests that can be handled when ride opens
Instantanous Capacity:
Trips:
Audience Control Capacity:
DISTANCE
Distance Traveled
Distance:
CAPACITY PER UNIT
Capacity for each vehicle or show
Capacity Per Unit:
Speed:
CYCLE TIME
From the time a unit passes any given point in the cycle until it returns to that same point.
Cycle Time:
QUEUE FACTOR
Average wait time; the number of minutes from the time a guest steps into a line until he actually sets foot on an attraction. 1965
Queue Factor:
0-5 min
LOAD TIME
From the time the guest(s) begins to enter the unit until the guest(s) is seated and the unit is safe to dispatch.
Load Time:
TRIP TIME
From dispatch to unload.
Trip Time:
3:00
ATTENDANCE FACTOR
(Total Guests Carried/Total Main Gate Attendance) * 100 (1964)
Attendance Factor:
20.0
UTILIZATION FACTOR
Capacity Percentage * Attendance Percentage (1964)
Utilization Factor:
13.2
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